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ESPO
VanEck Vectors Video Gaming and eSports ETF

Latest Market Updates*

  • VanEck Vectors Video Gaming and eSports ETF (ESPO) has outperformed the S&P 500 during the market volatility of 2020, as of 08/31/20.
  • The video gaming industry represents a long-term structural growth opportunity, supported by trends like changing consumer preferences and demographics.
  • As league owners, video game publishers are poised to benefit most from the esports phenomenon.
  • Video gaming is a global diversified industry by game and by region with both developed and emerging markets consumers.

Blog: How the Esports Industry Continues to Evolve

Whitepaper: Video Gaming & Esports: Taking Media and Entertainment to the Next Level

Click here to read the ESPO Whitepaper - Video Gaming and Esports: Taking Media and Entertainment to the Next Level
Click here to read the ESPO Whitepaper - Video Gaming and Esports: Taking Media and Entertainment to the Next Level

Fund Description

VanEck Vectors® Video Gaming and eSports ETF (ESPO®) seeks to replicate as closely as possible, before fees and expenses, the price and yield performance of the MVIS® Global Video Gaming and eSports Index (MVESPOTR), which is intended to track the overall performance of companies involved in video game development, esports, and related hardware and software.

 
 

  • Fund Ticker

    ESPO
  • Exchange

    NASDAQ
  • ETF Structure

    Physical
  • Administrator

    Van Eck Associates
  • Custodian

    State Street Bank and Trust Company
  • Index Ticker

    MVESPOTR
  • Index Rebalancing

    Quarterly

 
as of 09/23/20

  • 30-Day SEC Yield1

    -0.05%
  • Total Net Assets

    $495.6M
  • Number of Holdings

    25
  • Options

    Available
  • Gross Expense Ratio2

    0.99%
  • Net Expense Ratio/TER2

    0.55%
  • Distribution Frequency

    Annual

Index Key Points

Underlying Index: MVIS Global Video Gaming and eSports Index (MVESPOTR) 

The Index comprises:

A globally diversified group of video game and/or esports companies, including those engaged in video game development, esports, and related hardware and software

Companies initially eligible for inclusion in Index:

  • Principally engaged in the global video gaming and/or esports industry, deriving greater than 50% of revenues from it
  • Market cap exceeding $150 million
  • Three-month average daily turnover greater than $1 million
  • Minimum trading volume of 250,000 shares each month over last 6 months

Index provider:

MV Index Solutions 

Index Profile

  • Ticker

    MVESPOTR
  • Inception Date

    07/16/2018
  • Rebalance Frequency

    Quarterly

Index Top 10 Constituents (%) as of 08/31/20 Download All Index Constituents

Total Constituents: 25
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full data
Constituent Name
Ticker
Weightings (%)
Nvidia Corp
NVDA US
8.98
Advanced Micro Devices
AMD US
8.33
Tencent Holdings Ltd
700 HK
7.75
Nintendo Co Ltd
7974 JP
6.58
Sea Ltd-Adr
SE US
5.96
Activision Blizzard Inc
ATVI US
5.41
Electronic Arts Inc
EA US
4.96
Bilibili Inc-Sponsored Adr
BILI US
4.80
Netease Inc-Adr
NTES US
4.74
Take-Two Interactive Softwre
TTWO US
4.48
Top 10 Total (%) 61.99
These are not recommendations to buy or to sell any security. Securities and holdings may vary.

Index Country Weightings (%) as of 08/31/20

  • Country

    Weightings (%)
  • United States

    36.1
  • Japan

    20.8
  • China

    19.3
  • South Korea

    6.5
  • Thailand

    6.0
  • Poland

    4.3
  • France

    3.0
  • Taiwan

    2.3
  • Sweden

    1.8

Index Sector Weightings (%) as of 08/31/20

  • Sector

    Weightings (%)
  • Communication Services

    74.6
  • Information Technology

    21.6
  • Consumer Discretionary

    3.8