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VanEck Video Gaming and eSports UCITS ETF
- Exposure to the long-term growth of the video gaming industry
- Access to 25 current global leaders through one purchase in Europe’s first eSports ETF
- Take part in the transformation of the media and sport industries
ETF Details
ETF Details
Basis-Ticker:ESPOISIN:IE00BYWQWR46
TER:0.55%
AUM:$734.4 M (as of 06-02-2026)
SFDR Classification:Article 8
Risk: You may lose money up to the total loss of your investment due to Equity Market Risk and Risk of investing in smaller companies as described in the Main Risk Factors,
KID
and
prospectus
eSports ETF Allows to Take an Advantage from the Growing Industry
Global revenues and players of the videogaming sector
* Estimates
Source: Newzoo Global Games Market Report 2018-2024, Past performance is not indicative of future results, current data may differ from data quoted.
Growth could continue on the back of new technology and business models
Increasingly powerful smartphones put high-end games within the reach of billions of people worldwide.

AI can boost creativity and improves the quality of immersion and interaction, enriching the overall gaming experience.

In-game spending increases the life cycle of games and also potential revenues from paying customers.

Cloud gaming platforms bring video games into living rooms, without a need to purchase expensive equipment.

The ETF Allows to Invest in the Future of Sport
From home consoles to in-game events with millions of attendees, the video game industry is disrupting traditional sports and media, and experiencing a period of transformative growth. However, as with any investment, the sector may be influenced by factors such as market dynamics and evolving consumer trends, which could affect company performance in various ways.
Shifting Trends in the Video Gaming Industry
Various GameTech and platform companies recently saw recovered profitability growth1, driven by gaming publishers capitalizing on momentum and upcoming blockbuster launches after challenging previous years.
Note: Calculated based on the constituents' weights of the VanEck Esports & Gaming UCITS ETF since inception, all data as of November 30th of the respective year. Source: VanEck analysis.
1 Not guaranteed for the future.
Successful crossovers with TV series (The Last of Us, Fallout, The Witcher, Arcane) and movies (Super Mario, Uncharted, Sonic the Hedgehog) highlight the media integration in this area.
While nearly 80% of young people are gamers2, while maturing players continue gaming into adulthood, expanding the audience and market potential.
2 Source: Bain & Company, Gamer Survey 2024: Young Players Reshape the Industry.
Esports ETF Provides Access to This Modern Sports
Targeted
The eSports ETF by VanEck captures companies that...
The eSports ETF by VanEck captures companies that...
Global Exposure
The eSports ETF by VanEck invests in companies...
The eSports ETF by VanEck invests in companies...
Evolving Portfolio
Dynamic exposure to this rapidly developing sector...
Dynamic exposure to this rapidly developing sector...
Risk: Investors should consider the risks this ETF carries before investing, such as the fact that the companies it invests in, may be more volatile and less liquid than the securities of large companies. See dedicated Main Risk Factors section on this website and please refer to the KID and Prospectus for more detailed information on the risks.
Esports Expanding Horizons in Sports and Gaming
Esports, multiplayer video games played competitively for spectators, are adding a new dimension to the video gaming industry.
By 2030, the total eSports audience is expected to surpass 1 billion people, as digital natives take up the hobby3. The global eSports market is projected to grow more than fivefold from 2023 to 2032, exceeding a value of 10 billion U.S. dollars within the next decade.4
3 Source: Morris Futurist, 2024.
4 Source: Statista Esports: Market Data & Analysis Study 2024.
Esports reflects the convergence of entertainment, video gaming, sports and media:
- Large eSports events, such as the League of Legends finals, can pack stadiums with spectators.
- The price pots for eSports tournaments can be over USD 50 million5.
5 Source: EsportsEarnings.
- Many traditional sports clubs have launched their own eSports teams, as AC Milan, AFC Ajax, Bayern München, Manchester United or Paris Saint-Germain.
- Also traditional sport leagues like the English Premier League or German Bundesliga have initiated their virtual eSports counterpart – with many teams participating.
- In 2025, the inaugural International Esports Olympics will take place, marking a significant milestone in the recognition of eSports as a competitive discipline on the global stage.
Performance of the VanEck Esports ETF
Source: VanEck. Performance is shown in USD. Past performance is no indicator for future results. Investing is subject to risk, including the possible loss of principal.
Top 10 Holdings
| Holding Name | Shares |
% of Net Assets |
|---|---|---|
| Tencent Holdings Ltd | 866,940 | 8.42 |
| Nintendo Co Ltd | 907,800 | 7.41 |
| Netease Inc | 432,028 | 6.97 |
| Electronic Arts Inc | 247,586 | 6.32 |
| Take-Two Interactive Software Inc | 187,738 | 5.18 |
| Aristocrat Leisure Ltd | 1,093,675 | 5.14 |
| Gamestop Corp | 1,708,394 | 5.11 |
| Capcom Co Ltd | 1,582,332 | 5.05 |
| Roblox Corp | 578,477 | 4.76 |
| Konami Holdings Corp | 259,608 | 4.73 |
| Top 10 Total (%) | 59.07 | |
Key Documents and Links
Main Risk Factors of an eSports ETF
The securities of smaller companies may be more volatile and less liquid than the securities of large companies. Smaller companies, when compared with larger companies, may have a shorter history of operations, fewer financial resources, less competitive strength, may have a less diversified product line, may be more susceptible to market pressure and may have a smaller market for their securities.
The Fund’s assets may be concentrated in one or more particular sectors or industries. The Fund may be subject to the risk that economic, political or other conditions that have a negative effect on the relevant sectors or industries will negatively impact the Fund's performance to a greater extent than if the Fund’s assets were invested in a wider variety of sectors or industries.
The prices of the securities in the Fund are subject to the risks associated with investing in the securities market, including general economic conditions and sudden and unpredictable drops in value. An investment in the Fund may lose money.
Please contact us for more information:
- VanEck Netherlands, Amsterdam
- Phone: +31 (0)20 719 51 00
- Email: [email protected]