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    The Rise of Esports

    From home consoles to sold-out stadiums, watch a short video about the growth and evolution of video games and esports.

    Watch Video
  • Reach

    Competitive video gaming audienceexpected to reach 495 million people globally in 2020, driven in part by rising population of digital natives2

    Growth

    Esports revenue growth has increased on average 28% yearly since 20153

    TRANSFORMATION

    Reflects convergence of entertainment, video gaming, sports, and media businesses

    1Including all ways of watching esports: streaming, television, live events etc.

    2Newzoo Global Esports Market Report, 2020.

    3Newzoo Global Esports Market Report, 2017, 2018, 2019, 2020.

    Global Reach in 2020Average Revenue Growth since 2015
  • TARGETED

    Index captures the largest companies that primarily generate revenues from video gaming and esports

    POWER PLAYERS

    Targeted index allows for high relative exposures to pure-play companies driving transformation in the industry, with top 10 names comprising over 60% of the portfolio weight

    EXPOSURE

    May offer portfolio diversification away from Apple, Google, and Microsoft through targeted and pure-play exposure

    See Top 10 Holdings

    Top 10 Players*

    Index Weighting

    NVIDIA Corp

    9.4%

    Tencent Holdings Ltd

    8.6%

    Advanced Micro Devices Inc

    7.7%

    Activision Blizzard Inc

    5.9%

    Sea Ltd

    5.2%

    Electronic Arts Inc

    5.1%

    Ncsoft Corp

    5.0%

    Nintendo Co Ltd

    4.9%

    Nexon Co Ltd

    4.9%

    Netease Inc

    4.9%

    *Top 10 holdings of ESPO as of 29/02/2020.

    These are not a recommendation to buy or sell any security.

    Security and holdings may vary.

    Back
  • Resources

    Learn more about ESPO and the high growth potential of the global video gaming and esports industry.

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    For informational and advertising purposes only.

    This information originates from VanEck (Europe) GmbH which has been appointed as distributor of VanEck products in Europe by the Management Company VanEck Asset Management B.V., incorporated under Dutch law and registered with the Dutch Authority for the Financial Markets (AFM). VanEck (Europe) GmbH with registered address at Kreuznacher Str. 30, 60486 Frankfurt, Germany, is a financial services provider regulated by the Federal Financial Supervisory Authority in Germany (BaFin). The information is intended only to provide general and preliminary information to investors and shall not be construed as investment, legal or tax advice. VanEck (Europe) GmbH and its associated and affiliated companies (together “VanEck”) assume no liability with regards to any investment, divestment or retention decision taken by the investor on the basis of this information. The views and opinions expressed are those of the author(s) but not necessarily those of VanEck. Opinions are current as of the publication date and are subject to change with market conditions. Certain statements contained herein may constitute projections, forecasts and other forward looking statements, which do not reflect actual results. Information provided by third party sources are believed to be reliable and have not been independently verified for accuracy or completeness and cannot be guaranteed. All indices mentioned are measures of common market sectors and performance. It is not possible to invest directly in an index.

    VanEck Asset Management B.V., the management company of VanEck Vectors™ Video Gaming and eSports UCITS ETF (the "ETF"), a sub-fund of VanEck Vectors™ UCITS ETFs plc, is a UCITS management company incorporated under Dutch law and registered with the Dutch Authority for the Financial Markets (AFM). The ETF is registered with the Central Bank of Ireland and tracks an equity index. The value of the ETF’s assets may fluctuate heavily as a result of the investment strategy. If the underlying index falls in value, the ETF will also lose value.

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    © VanEck (Europe) GmbH / VanEck Asset Management B.V.

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    1083 HN Amsterdam
    The Netherlands

     

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