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ESPO
VanEck Vectors Video Gaming and eSports ETF

Latest Market Updates*

  • VanEck Vectors Video Gaming and eSports ETF (ESPO) has outperformed the S&P 500 during the market volatility of 2020, as of 11/30/20.
  • Mobile gaming continues to dominate industry revenues and provide the most growth by segment. High levels of demand for next-gen console sales into 2021 should provide an overall favorable backdrop for the video game industry.
  • Video gaming is a global diversified industry by game and by region with both developed and emerging markets consumers. We believe the video gaming industry represents a long-term structural growth opportunity, supported by trends like changing consumer preferences and demographics.
Click here to read the ESPO Whitepaper - Video Gaming and Esports: Taking Media and Entertainment to the Next Level
Click here to read the ESPO Whitepaper - Video Gaming and Esports: Taking Media and Entertainment to the Next Level

Fund Description

VanEck Vectors® Video Gaming and eSports ETF (ESPO®) seeks to replicate as closely as possible, before fees and expenses, the price and yield performance of the MVIS® Global Video Gaming and eSports Index (MVESPOTR), which is intended to track the overall performance of companies involved in video game development, esports, and related hardware and software.

 
 

  • Fund Ticker

    ESPO
  • Exchange

    NASDAQ
  • ETF Structure

    Physical
  • Administrator

    Van Eck Associates
  • Custodian

    State Street Bank and Trust Company
  • Index Ticker

    MVESPOTR
  • Index Rebalancing

    Quarterly

 
as of 01/26/21

  • 30-Day SEC Yield1

    -0.04%
  • Total Net Assets

    $830.7M
  • Number of Holdings

    25
  • Options

    Available
  • Gross Expense Ratio2

    0.99%
  • Net Expense Ratio/TER2

    0.55%
  • Distribution Frequency

    Annual

Index Key Points

Underlying Index: MVIS Global Video Gaming and eSports Index (MVESPOTR) 

The Index comprises:

A globally diversified group of video game and/or esports companies, including those engaged in video game development, esports, and related hardware and software

Companies initially eligible for inclusion in Index:

  • Principally engaged in the global video gaming and/or esports industry, deriving greater than 50% of revenues from it
  • Market cap exceeding $150 million
  • Three-month average daily turnover greater than $1 million
  • Minimum trading volume of 250,000 shares each month over last 6 months

Index provider:

MV Index Solutions 

Index Profile

  • Ticker

    MVESPOTR
  • Inception Date

    07/16/2018
  • Rebalance Frequency

    Quarterly

Index Top 10 Constituents (%) as of 12/31/20

Total Constituents: 25
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full data
Constituent Name
Ticker
Weightings (%)
Nvidia Corp
NVDA US
7.78
Tencent Holdings Ltd
700 HK
7.32
Advanced Micro Devices
AMD US
6.88
Nintendo Co Ltd
7974 JP
6.47
Sea Ltd-Adr
SE US
6.04
Activision Blizzard Inc
ATVI US
5.84
Bilibili Inc-Sponsored Adr
BILI US
5.56
Netease Inc-Adr
NTES US
5.16
Take-Two Interactive Softwre
TTWO US
4.84
Nexon Co Ltd
3659 JP
4.66
Top 10 Total (%) 60.55
These are not recommendations to buy or to sell any security. Securities and holdings may vary.

Index Country Weightings (%) as of 12/31/20

  • Country

    Weightings (%)
  • United States

    38.0
  • Japan

    20.6
  • China

    19.6
  • Thailand

    6.0
  • South Korea

    5.9
  • Sweden

    3.0
  • France

    2.9
  • Poland

    2.3
  • Taiwan

    1.6

Index Sector Weightings (%) as of 12/31/20

  • Sector

    Weightings (%)
  • Communication Services

    73.7
  • Information Technology

    22.2
  • Consumer Discretionary

    4.1